Daniel Flores (DTM) on Vibe Coding Drawing Apps: The Artist Is Back

A Conversation with Daniel Flores, Artist, on vibe coding drawing apps


The people who draw are starting to build their own tools.

For years, artists have worked inside software that somebody else designed, on somebody else’s terms. Vibe coding changes that. You describe what you want in plain language and an AI helps turn it into a working app, and that includes apps for drawing. This week Tony sits down with returning guest Daniel Flores, known as DTM, to talk about what happens when an artist starts making the canvas as well as the picture.

Wednesday, October 21, 2026 8:00 – 9:00 PM ET Live at conversationswithtonymobley.com


Who Is Daniel Flores

Daniel Flores, known as DTM, comes back to the show as an artist, and that is the right place to start this conversation. An artist sees a drawing tool from the inside. They notice the brush that lags, the menu that gets in the way and the feature that is not there yet. That is why the artist’s view of vibe coding matters so much.

Tony’s own card puts it simply: the artist is back. This time the subject is building the tools as well as using them.


Why This Conversation, and Why Now

Vibe coding has gone from a novelty to something people actually use. AI assistants can now turn a plain description into working code, so people who never thought of themselves as programmers can build small, useful apps. Creative people have every reason to pay attention, because the tools they rely on every day are suddenly open to change.

The question is no longer only whether this can be done. It is what is worth building, what it costs in time and attention, and what an artist gains or gives up along the way. Those are practical questions, and the best answers will come from people who actually make things.


What We Expect to Explore

What Vibe Coding Actually Is

  • What does vibe coding mean in plain terms, and how is it different from traditional programming?
  • How much technical knowledge does someone need before they start?
  • Where does the human’s judgement still matter most?

Building a Drawing App

  • What does it take to get from an idea to a drawing tool that works?
  • Which features are easy to describe to an AI, and which are surprisingly hard?
  • How do you test whether a tool feels right in the hand?

The Artist’s Perspective

  • What changes when an artist designs the tool as well as the artwork?
  • Could personal, custom tools lead to new styles or new ways of working?
  • Where is the line between making art and making software?

Getting Started and Staying Grounded

  • What might a first project look like for someone curious to try this?
  • What are the common pitfalls and frustrations to expect?
  • How can creators use AI without losing their own voice?

Who This Conversation Is For

This episode is for artists, illustrators and makers who have wondered whether they could build their own tools. It is also for anyone curious about AI coding who would rather hear about it from a creative angle than from a technical manual.

Bring your questions to the live chat and Tony will put them into the conversation. If you have ever wanted a drawing tool that works exactly the way you do, this is a good hour to ask how you might get there.


Join the Conversation

The show airs live on Wednesday, October 21, 2026, from 8:00 to 9:00 PM ET, here at conversationswithtonymobley.com. Pull up a chair for a conversation about art, tools and what happens when the two meet. Join Tony and Daniel Flores live, bring your curiosity and come ready to ask about the canvas you would build for yourself.